Game of life

Summary
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Download Model
Download the .scn, .sel and .lse files by clicking on the following link:

Model Code Explanation
In the following sections we will examine all of the model files for this model. Note that instead of downloading the zip file above, you could just copy the text in the boxes below into a text editor and save it with the appropriate name (Section title). Opening the resulting .scn file in the SELES simulator would run this model.

GameOfLife.scn
Scenario Information          // This statement in the .scn file begins each and every SELES model GameOfLife.sel                // This line tells SELES to go and find the correct .sel model file SimPriority Low Priority      // This line priorizes the modelling process versus other tasks your computer has going. // More information on SimPriority can be found in Scenario Reference under Simulation Control.

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GameOfLife.sel
Seles Model Model Size: 200, 200 Time Units: na Step 1 Landscape Events: GameOfLife.lse Variable-Output View Maps: CellState PrevCellState Output Model Bounds: CellState: 1 PrevCellState: 1 Global Variables: pInitial = 0.05 Output Frequency: 1

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GameOfLife.scn
/* This file contains a landscape event definition for Conway's Game of Life */ LSEVENT: GameOfLife DEFINITIONS LAYER: CellState, PrevCellState GLOBAL VARIABLE: pInitial ENDDEF INITIALSTATE INITIALSTATE = 1 CellState = IF UNIFORM(0,1) < pInitial THEN 1 ELSE 0 ENDIS RETURNTIME RETURNTIME = 1 PrevCellState = CellState ENDRT TRANSITIONS TRANSITIONS = TRUE numNeighbs = 0 OVER REGION CENTRED(1,1.5, EUCLIDEAN) DECISION PrevCellState EQ 1 numNeighbs = numNeighbs + 1 ENDFN CellState = IF (CellState EQ 0) AND (numNeighbs EQ 3) THEN 1 ELSE IF (CellState EQ 1) AND (2 <= numNeighbs <= 3) THEN 1 ELSE 0 ENDTR

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